![]() ![]() ![]() In Stick War II onward (excluding Legacy), the Giant has the passive healing effect granted to all Chaos units. ![]() From Stick War: Legacy onward, the Giant's attack hits a maximum of 3 units. In all games, the Giant's attacks stun enemies hit and knock them back. The Boss Giant, on the other hand, wears the same mask a Magikill minion (Stick War: Legacy) does and uses the classic club. Hailing from the depths of No Man's Land, he wields a molten scythe and dons a mask. In Stick War: Legacy, the Giant has unique and improved animations just like the rest of the units.Īs the leader of the giants, Griffon the Great is the largest unit in the game alongside the Boss Giant. They use the miner's idle and walking animations. In the first installment, the description under the No Man's Land territory describes the Giants as " creatures of gargantuan proportions." They wield a large club and drag a dead body (presumably a weaker giant) for use as a secondary weapon. ![]()
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