![]() ![]() ![]() If you could post anything from what you've created on your project which is not:Īnd it contains actual gameplay of a character moving and jumping around in a 3D environment, I'll have faith in your project and will happily help out. And you can't leave initial development up to some coder you're pulling aboard, that implies you're not capable of handling this kind of work, and that you're relying on others to do your job. You can't just say "I'm making a game" and expect people to help, we want to see some kind of progress started so we know we're not jumping on a sinking ship. ![]() I want to see actual progress made in the development of the game. Now if only Shadow and Rouge were playable. Hopefully this is enough to convince SEGA and Sonic Team that another Sonic Adventure 1/2-style 3D Sonic in the modern age, but modernized could work Hero has put alot of good ideas into this that SEGA and Sonic Team could use. It had me going for a roller-coaster of confusion. Sonic Project Hero is a 3D fan game that now has a playable demo. Passionate, dedicated creatives have brewed up stunning tributes. Then it's asking for help to create a Sonic game in Unreal. The Sonic the Hedgehog fan base is an incredible one. Then it's a concept for a Sonic fan game (with information like the theme music that, I'm sorry to say, wasn't what I came here for). At first, it led me to believe you wanted a Sonic engine that was crafted in Unreal. ![]()
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